March 2010 Archives
Sidetracked by other issues but development continues. Here's a screenshot after work on the ground texture and various other work on the terrain. The procedural texture generator that shows walkable area of the ground texture to the scenery was particularly time consuming but I think was worth it.
Here's a screenshot showing the radius of a tower being indicated as it is placed.
I am working towards a one level free demo of this game initially. For any kind of pay for version I would need to first clear it with the day job.